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// Copyright 2014-2016 bluss and ndarray developers. // // Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or // http://www.apache.org/licenses/LICENSE-2.0> or the MIT license // <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your // option. This file may not be copied, modified, or distributed // except according to those terms. #![crate_name = "ndarray"] #![doc(html_root_url = "https://docs.rs/ndarray/0.13/")] #![allow( clippy::many_single_char_names, clippy::deref_addrof, clippy::unreadable_literal, clippy::many_single_char_names )] //! The `ndarray` crate provides an *n*-dimensional container for general elements //! and for numerics. //! //! In *n*-dimensional we include for example 1-dimensional rows or columns, //! 2-dimensional matrices, and higher dimensional arrays. If the array has *n* //! dimensions, then an element in the array is accessed by using that many indices. //! Each dimension is also called an *axis*. //! //! - **[`ArrayBase`](struct.ArrayBase.html)**: //! The *n*-dimensional array type itself.<br> //! It is used to implement both the owned arrays and the views; see its docs //! for an overview of all array features.<br> //! - The main specific array type is **[`Array`](type.Array.html)**, which owns //! its elements. //! //! ## Highlights //! //! - Generic *n*-dimensional array //! - Slicing, also with arbitrary step size, and negative indices to mean //! elements from the end of the axis. //! - Views and subviews of arrays; iterators that yield subviews. //! - Higher order operations and arithmetic are performant //! - Array views can be used to slice and mutate any `[T]` data using //! `ArrayView::from` and `ArrayViewMut::from`. //! - [`Zip`](struct.Zip.html) for lock step function application across two or more arrays or other //! item producers ([`NdProducer`](trait.NdProducer.html) trait). //! //! ## Crate Status //! //! - Still iterating on and evolving the crate //! + The crate is continuously developing, and breaking changes are expected //! during evolution from version to version. We adopt the newest stable //! rust features if we need them. //! + Note that functions/methods/traits/etc. hidden from the docs are not //! considered part of the public API, so changes to them are not //! considered breaking changes. //! - Performance: //! + Prefer higher order methods and arithmetic operations on arrays first, //! then iteration, and as a last priority using indexed algorithms. //! + The higher order functions like ``.map()``, ``.map_inplace()``, //! ``.zip_mut_with()``, ``Zip`` and ``azip!()`` are the most efficient ways //! to perform single traversal and lock step traversal respectively. //! + Performance of an operation depends on the memory layout of the array //! or array view. Especially if it's a binary operation, which //! needs matching memory layout to be efficient (with some exceptions). //! + Efficient floating point matrix multiplication even for very large //! matrices; can optionally use BLAS to improve it further. //! - **Requires Rust 1.37 or later** //! //! ## Crate Feature Flags //! //! The following crate feature flags are available. They are configured in your //! `Cargo.toml`. //! //! - `serde` //! - Optional, compatible with Rust stable //! - Enables serialization support for serde 1.x //! - `rayon` //! - Optional, compatible with Rust stable //! - Enables parallel iterators, parallelized methods and [`par_azip!`]. //! - `approx` //! - Optional, compatible with Rust stable //! - Enables implementations of traits from the [`approx`] crate. //! - `blas` //! - Optional and experimental, compatible with Rust stable //! - Enable transparent BLAS support for matrix multiplication. //! Uses ``blas-src`` for pluggable backend, which needs to be configured //! separately. //! //! ## Documentation //! //! * The docs for [`ArrayBase`](struct.ArrayBase.html) provide an overview of //! the *n*-dimensional array type. Other good pages to look at are the //! documentation for the [`s![]`](macro.s.html) and //! [`azip!()`](macro.azip.html) macros. //! //! * If you have experience with NumPy, you may also be interested in //! [`ndarray_for_numpy_users`](doc/ndarray_for_numpy_users/index.html). //! //! ## The ndarray ecosystem //! //! `ndarray` provides a lot of functionality, but it's not a one-stop solution. //! //! `ndarray` includes matrix multiplication and other binary/unary operations out of the box. //! More advanced linear algebra routines (e.g. SVD decomposition or eigenvalue computation) //! can be found in [`ndarray-linalg`](https://crates.io/crates/ndarray-linalg). //! //! The same holds for statistics: `ndarray` provides some basic functionalities (e.g. `mean`) //! but more advanced routines can be found in [`ndarray-stats`](https://crates.io/crates/ndarray-stats). //! //! If you are looking to generate random arrays instead, check out [`ndarray-rand`](https://crates.io/crates/ndarray-rand). #[cfg(feature = "blas")] extern crate blas_src; #[cfg(feature = "blas")] extern crate cblas_sys; #[cfg(feature = "docs")] pub mod doc; use std::marker::PhantomData; use std::sync::Arc; pub use crate::dimension::dim::*; pub use crate::dimension::{Axis, AxisDescription, Dimension, IntoDimension, RemoveAxis}; pub use crate::dimension::IxDynImpl; pub use crate::dimension::NdIndex; pub use crate::error::{ErrorKind, ShapeError}; pub use crate::indexes::{indices, indices_of}; pub use crate::slice::{Slice, SliceInfo, SliceNextDim, SliceOrIndex}; use crate::iterators::Baseiter; use crate::iterators::{ElementsBase, ElementsBaseMut, Iter, IterMut, Lanes, LanesMut}; pub use crate::arraytraits::AsArray; pub use crate::linalg_traits::{LinalgScalar, NdFloat}; pub use crate::stacking::stack; pub use crate::impl_views::IndexLonger; pub use crate::shape_builder::ShapeBuilder; #[macro_use] mod macro_utils; #[macro_use] mod private; mod aliases; #[macro_use] mod itertools; #[cfg(feature = "approx")] mod array_approx; #[cfg(feature = "serde")] mod array_serde; mod arrayformat; mod arraytraits; mod argument_traits; pub use crate::argument_traits::AssignElem; mod data_traits; mod data_repr; pub use crate::aliases::*; #[allow(deprecated)] pub use crate::data_traits::{ Data, DataClone, DataMut, DataOwned, DataShared, RawData, RawDataClone, RawDataMut, RawDataSubst, }; mod free_functions; pub use crate::free_functions::*; pub use crate::iterators::iter; mod error; mod extension; mod geomspace; mod indexes; mod iterators; mod layout; mod linalg_traits; mod linspace; mod logspace; mod numeric_util; mod shape_builder; #[macro_use] mod slice; mod stacking; #[macro_use] mod zip; mod dimension; pub use crate::zip::{FoldWhile, IntoNdProducer, NdProducer, Zip}; pub use crate::layout::Layout; /// Implementation's prelude. Common types used everywhere. mod imp_prelude { pub use crate::dimension::DimensionExt; pub use crate::prelude::*; pub use crate::ArcArray; pub use crate::{ CowRepr, Data, DataMut, DataOwned, DataShared, Ix, Ixs, RawData, RawDataMut, RawViewRepr, RemoveAxis, ViewRepr, }; } pub mod prelude; /// Array index type pub type Ix = usize; /// Array index type (signed) pub type Ixs = isize; /// An *n*-dimensional array. /// /// The array is a general container of elements. It cannot grow or shrink, but /// can be sliced into subsets of its data. /// The array supports arithmetic operations by applying them elementwise. /// /// In *n*-dimensional we include for example 1-dimensional rows or columns, /// 2-dimensional matrices, and higher dimensional arrays. If the array has *n* /// dimensions, then an element is accessed by using that many indices. /// /// The `ArrayBase<S, D>` is parameterized by `S` for the data container and /// `D` for the dimensionality. /// /// Type aliases [`Array`], [`ArcArray`], [`CowArray`], [`ArrayView`], and /// [`ArrayViewMut`] refer to `ArrayBase` with different types for the data /// container. /// /// [`Array`]: type.Array.html /// [`ArcArray`]: type.ArcArray.html /// [`ArrayView`]: type.ArrayView.html /// [`ArrayViewMut`]: type.ArrayViewMut.html /// [`CowArray`]: type.CowArray.html /// /// ## Contents /// /// + [Array](#array) /// + [ArcArray](#arcarray) /// + [CowArray](#cowarray) /// + [Array Views](#array-views) /// + [Indexing and Dimension](#indexing-and-dimension) /// + [Loops, Producers and Iterators](#loops-producers-and-iterators) /// + [Slicing](#slicing) /// + [Subviews](#subviews) /// + [Arithmetic Operations](#arithmetic-operations) /// + [Broadcasting](#broadcasting) /// + [Conversions](#conversions) /// + [Constructor Methods for Owned Arrays](#constructor-methods-for-owned-arrays) /// + [Methods For All Array Types](#methods-for-all-array-types) /// + [Methods For 1-D Arrays](#methods-for-1-d-arrays) /// + [Methods For 2-D Arrays](#methods-for-2-d-arrays) /// + [Methods for Dynamic-Dimensional Arrays](#methods-for-dynamic-dimensional-arrays) /// + [Numerical Methods for Arrays](#numerical-methods-for-arrays) /// /// ## `Array` /// /// [`Array`](type.Array.html) is an owned array that owns the underlying array /// elements directly (just like a `Vec`) and it is the default way to create and /// store n-dimensional data. `Array<A, D>` has two type parameters: `A` for /// the element type, and `D` for the dimensionality. A particular /// dimensionality's type alias like `Array3<A>` just has the type parameter /// `A` for element type. /// /// An example: /// /// ``` /// // Create a three-dimensional f64 array, initialized with zeros /// use ndarray::Array3; /// let mut temperature = Array3::<f64>::zeros((3, 4, 5)); /// // Increase the temperature in this location /// temperature[[2, 2, 2]] += 0.5; /// ``` /// /// ## `ArcArray` /// /// [`ArcArray`](type.ArcArray.html) is an owned array with reference counted /// data (shared ownership). /// Sharing requires that it uses copy-on-write for mutable operations. /// Calling a method for mutating elements on `ArcArray`, for example /// [`view_mut()`](#method.view_mut) or [`get_mut()`](#method.get_mut), /// will break sharing and require a clone of the data (if it is not uniquely held). /// /// ## `CowArray` /// /// [`CowArray`](type.CowArray.html) is analogous to /// [`std::borrow::Cow`](https://doc.rust-lang.org/std/borrow/enum.Cow.html). /// It can represent either an immutable view or a uniquely owned array. If a /// `CowArray` instance is the immutable view variant, then calling a method /// for mutating elements in the array will cause it to be converted into the /// owned variant (by cloning all the elements) before the modification is /// performed. /// /// ## Array Views /// /// [`ArrayView`] and [`ArrayViewMut`] are read-only and read-write array views /// respectively. They use dimensionality, indexing, and almost all other /// methods the same was as the other array types. /// /// Methods for `ArrayBase` apply to array views too, when the trait bounds /// allow. /// /// Please see the documentation for the respective array view for an overview /// of methods specific to array views: [`ArrayView`], [`ArrayViewMut`]. /// /// A view is created from an array using `.view()`, `.view_mut()`, using /// slicing (`.slice()`, `.slice_mut()`) or from one of the many iterators /// that yield array views. /// /// You can also create an array view from a regular slice of data not /// allocated with `Array` — see array view methods or their `From` impls. /// /// Note that all `ArrayBase` variants can change their view (slicing) of the /// data freely, even when their data can’t be mutated. /// /// ## Indexing and Dimension /// /// The dimensionality of the array determines the number of *axes*, for example /// a 2D array has two axes. These are listed in “big endian” order, so that /// the greatest dimension is listed first, the lowest dimension with the most /// rapidly varying index is the last. /// /// In a 2D array the index of each element is `[row, column]` as seen in this /// 4 × 3 example: /// /// ```ignore /// [[ [0, 0], [0, 1], [0, 2] ], // row 0 /// [ [1, 0], [1, 1], [1, 2] ], // row 1 /// [ [2, 0], [2, 1], [2, 2] ], // row 2 /// [ [3, 0], [3, 1], [3, 2] ]] // row 3 /// // \ \ \ /// // column 0 \ column 2 /// // column 1 /// ``` /// /// The number of axes for an array is fixed by its `D` type parameter: `Ix1` /// for a 1D array, `Ix2` for a 2D array etc. The dimension type `IxDyn` allows /// a dynamic number of axes. /// /// A fixed size array (`[usize; N]`) of the corresponding dimensionality is /// used to index the `Array`, making the syntax `array[[` i, j, ...`]]` /// /// ``` /// use ndarray::Array2; /// let mut array = Array2::zeros((4, 3)); /// array[[1, 1]] = 7; /// ``` /// /// Important traits and types for dimension and indexing: /// /// - A [`Dim`](struct.Dim.html) value represents a dimensionality or index. /// - Trait [`Dimension`](trait.Dimension.html) is implemented by all /// dimensionalities. It defines many operations for dimensions and indices. /// - Trait [`IntoDimension`](trait.IntoDimension.html) is used to convert into a /// `Dim` value. /// - Trait [`ShapeBuilder`](trait.ShapeBuilder.html) is an extension of /// `IntoDimension` and is used when constructing an array. A shape describes /// not just the extent of each axis but also their strides. /// - Trait [`NdIndex`](trait.NdIndex.html) is an extension of `Dimension` and is /// for values that can be used with indexing syntax. /// /// /// The default memory order of an array is *row major* order (a.k.a “c” order), /// where each row is contiguous in memory. /// A *column major* (a.k.a. “f” or fortran) memory order array has /// columns (or, in general, the outermost axis) with contiguous elements. /// /// The logical order of any array’s elements is the row major order /// (the rightmost index is varying the fastest). /// The iterators `.iter(), .iter_mut()` always adhere to this order, for example. /// /// ## Loops, Producers and Iterators /// /// Using [`Zip`](struct.Zip.html) is the most general way to apply a procedure /// across one or several arrays or *producers*. /// /// [`NdProducer`](trait.NdProducer.html) is like an iterable but for /// multidimensional data. All producers have dimensions and axes, like an /// array view, and they can be split and used with parallelization using `Zip`. /// /// For example, `ArrayView<A, D>` is a producer, it has the same dimensions /// as the array view and for each iteration it produces a reference to /// the array element (`&A` in this case). /// /// Another example, if we have a 10 × 10 array and use `.exact_chunks((2, 2))` /// we get a producer of chunks which has the dimensions 5 × 5 (because /// there are *10 / 2 = 5* chunks in either direction). The 5 × 5 chunks producer /// can be paired with any other producers of the same dimension with `Zip`, for /// example 5 × 5 arrays. /// /// ### `.iter()` and `.iter_mut()` /// /// These are the element iterators of arrays and they produce an element /// sequence in the logical order of the array, that means that the elements /// will be visited in the sequence that corresponds to increasing the /// last index first: *0, ..., 0, 0*; *0, ..., 0, 1*; *0, ...0, 2* and so on. /// /// ### `.outer_iter()` and `.axis_iter()` /// /// These iterators produce array views of one smaller dimension. /// /// For example, for a 2D array, `.outer_iter()` will produce the 1D rows. /// For a 3D array, `.outer_iter()` produces 2D subviews. /// /// `.axis_iter()` is like `outer_iter()` but allows you to pick which /// axis to traverse. /// /// The `outer_iter` and `axis_iter` are one dimensional producers. /// /// ## `.genrows()`, `.gencolumns()` and `.lanes()` /// /// [`.genrows()`][gr] is a producer (and iterable) of all rows in an array. /// /// ``` /// use ndarray::Array; /// /// // 1. Loop over the rows of a 2D array /// let mut a = Array::zeros((10, 10)); /// for mut row in a.genrows_mut() { /// row.fill(1.); /// } /// /// // 2. Use Zip to pair each row in 2D `a` with elements in 1D `b` /// use ndarray::Zip; /// let mut b = Array::zeros(a.nrows()); /// /// Zip::from(a.genrows()) /// .and(&mut b) /// .apply(|a_row, b_elt| { /// *b_elt = a_row[a.ncols() - 1] - a_row[0]; /// }); /// ``` /// /// The *lanes* of an array are 1D segments along an axis and when pointed /// along the last axis they are *rows*, when pointed along the first axis /// they are *columns*. /// /// A *m* × *n* array has *m* rows each of length *n* and conversely /// *n* columns each of length *m*. /// /// To generalize this, we say that an array of dimension *a* × *m* × *n* /// has *a m* rows. It's composed of *a* times the previous array, so it /// has *a* times as many rows. /// /// All methods: [`.genrows()`][gr], [`.genrows_mut()`][grm], /// [`.gencolumns()`][gc], [`.gencolumns_mut()`][gcm], /// [`.lanes(axis)`][l], [`.lanes_mut(axis)`][lm]. /// /// [gr]: #method.genrows /// [grm]: #method.genrows_mut /// [gc]: #method.gencolumns /// [gcm]: #method.gencolumns_mut /// [l]: #method.lanes /// [lm]: #method.lanes_mut /// /// Yes, for 2D arrays `.genrows()` and `.outer_iter()` have about the same /// effect: /// /// + `genrows()` is a producer with *n* - 1 dimensions of 1 dimensional items /// + `outer_iter()` is a producer with 1 dimension of *n* - 1 dimensional items /// /// ## Slicing /// /// You can use slicing to create a view of a subset of the data in /// the array. Slicing methods include [`.slice()`], [`.slice_mut()`], /// [`.slice_move()`], and [`.slice_collapse()`]. /// /// The slicing argument can be passed using the macro [`s![]`](macro.s!.html), /// which will be used in all examples. (The explicit form is an instance of /// [`&SliceInfo`]; see its docs for more information.) /// /// [`&SliceInfo`]: struct.SliceInfo.html /// /// If a range is used, the axis is preserved. If an index is used, that index /// is selected and the axis is removed; this selects a subview. See /// [*Subviews*](#subviews) for more information about subviews. Note that /// [`.slice_collapse()`] behaves like [`.collapse_axis()`] by preserving /// the number of dimensions. /// /// [`.slice()`]: #method.slice /// [`.slice_mut()`]: #method.slice_mut /// [`.slice_move()`]: #method.slice_move /// [`.slice_collapse()`]: #method.slice_collapse /// /// It's possible to take multiple simultaneous *mutable* slices with /// [`.multi_slice_mut()`] or (for [`ArrayViewMut`] only) /// [`.multi_slice_move()`]. /// /// [`.multi_slice_mut()`]: #method.multi_slice_mut /// [`.multi_slice_move()`]: type.ArrayViewMut.html#method.multi_slice_move /// /// ``` /// /// use ndarray::{arr2, arr3, s}; /// /// // 2 submatrices of 2 rows with 3 elements per row, means a shape of `[2, 2, 3]`. /// /// let a = arr3(&[[[ 1, 2, 3], // -- 2 rows \_ /// [ 4, 5, 6]], // -- / /// [[ 7, 8, 9], // \_ 2 submatrices /// [10, 11, 12]]]); // / /// // 3 columns ..../.../.../ /// /// assert_eq!(a.shape(), &[2, 2, 3]); /// /// // Let’s create a slice with /// // /// // - Both of the submatrices of the greatest dimension: `..` /// // - Only the first row in each submatrix: `0..1` /// // - Every element in each row: `..` /// /// let b = a.slice(s![.., 0..1, ..]); /// let c = arr3(&[[[ 1, 2, 3]], /// [[ 7, 8, 9]]]); /// assert_eq!(b, c); /// assert_eq!(b.shape(), &[2, 1, 3]); /// /// // Let’s create a slice with /// // /// // - Both submatrices of the greatest dimension: `..` /// // - The last row in each submatrix: `-1..` /// // - Row elements in reverse order: `..;-1` /// let d = a.slice(s![.., -1.., ..;-1]); /// let e = arr3(&[[[ 6, 5, 4]], /// [[12, 11, 10]]]); /// assert_eq!(d, e); /// assert_eq!(d.shape(), &[2, 1, 3]); /// /// // Let’s create a slice while selecting a subview with /// // /// // - Both submatrices of the greatest dimension: `..` /// // - The last row in each submatrix, removing that axis: `-1` /// // - Row elements in reverse order: `..;-1` /// let f = a.slice(s![.., -1, ..;-1]); /// let g = arr2(&[[ 6, 5, 4], /// [12, 11, 10]]); /// assert_eq!(f, g); /// assert_eq!(f.shape(), &[2, 3]); /// /// // Let's take two disjoint, mutable slices of a matrix with /// // /// // - One containing all the even-index columns in the matrix /// // - One containing all the odd-index columns in the matrix /// let mut h = arr2(&[[0, 1, 2, 3], /// [4, 5, 6, 7]]); /// let (s0, s1) = h.multi_slice_mut((s![.., ..;2], s![.., 1..;2])); /// let i = arr2(&[[0, 2], /// [4, 6]]); /// let j = arr2(&[[1, 3], /// [5, 7]]); /// assert_eq!(s0, i); /// assert_eq!(s1, j); /// ``` /// /// ## Subviews /// /// Subview methods allow you to restrict the array view while removing one /// axis from the array. Methods for selecting individual subviews include /// [`.index_axis()`], [`.index_axis_mut()`], [`.index_axis_move()`], and /// [`.index_axis_inplace()`]. You can also select a subview by using a single /// index instead of a range when slicing. Some other methods, such as /// [`.fold_axis()`], [`.axis_iter()`], [`.axis_iter_mut()`], /// [`.outer_iter()`], and [`.outer_iter_mut()`] operate on all the subviews /// along an axis. /// /// A related method is [`.collapse_axis()`], which modifies the view in the /// same way as [`.index_axis()`] except for removing the collapsed axis, since /// it operates *in place*. The length of the axis becomes 1. /// /// Methods for selecting an individual subview take two arguments: `axis` and /// `index`. /// /// [`.axis_iter()`]: #method.axis_iter /// [`.axis_iter_mut()`]: #method.axis_iter_mut /// [`.fold_axis()`]: #method.fold_axis /// [`.index_axis()`]: #method.index_axis /// [`.index_axis_inplace()`]: #method.index_axis_inplace /// [`.index_axis_mut()`]: #method.index_axis_mut /// [`.index_axis_move()`]: #method.index_axis_move /// [`.collapse_axis()`]: #method.collapse_axis /// [`.outer_iter()`]: #method.outer_iter /// [`.outer_iter_mut()`]: #method.outer_iter_mut /// /// ``` /// /// use ndarray::{arr3, aview1, aview2, s, Axis}; /// /// /// // 2 submatrices of 2 rows with 3 elements per row, means a shape of `[2, 2, 3]`. /// /// let a = arr3(&[[[ 1, 2, 3], // \ axis 0, submatrix 0 /// [ 4, 5, 6]], // / /// [[ 7, 8, 9], // \ axis 0, submatrix 1 /// [10, 11, 12]]]); // / /// // \ /// // axis 2, column 0 /// /// assert_eq!(a.shape(), &[2, 2, 3]); /// /// // Let’s take a subview along the greatest dimension (axis 0), /// // taking submatrix 0, then submatrix 1 /// /// let sub_0 = a.index_axis(Axis(0), 0); /// let sub_1 = a.index_axis(Axis(0), 1); /// /// assert_eq!(sub_0, aview2(&[[ 1, 2, 3], /// [ 4, 5, 6]])); /// assert_eq!(sub_1, aview2(&[[ 7, 8, 9], /// [10, 11, 12]])); /// assert_eq!(sub_0.shape(), &[2, 3]); /// /// // This is the subview picking only axis 2, column 0 /// let sub_col = a.index_axis(Axis(2), 0); /// /// assert_eq!(sub_col, aview2(&[[ 1, 4], /// [ 7, 10]])); /// /// // You can take multiple subviews at once (and slice at the same time) /// let double_sub = a.slice(s![1, .., 0]); /// assert_eq!(double_sub, aview1(&[7, 10])); /// ``` /// /// ## Arithmetic Operations /// /// Arrays support all arithmetic operations the same way: they apply elementwise. /// /// Since the trait implementations are hard to overview, here is a summary. /// /// ### Binary Operators with Two Arrays /// /// Let `A` be an array or view of any kind. Let `B` be an array /// with owned storage (either `Array` or `ArcArray`). /// Let `C` be an array with mutable data (either `Array`, `ArcArray` /// or `ArrayViewMut`). /// The following combinations of operands /// are supported for an arbitrary binary operator denoted by `@` (it can be /// `+`, `-`, `*`, `/` and so on). /// /// - `&A @ &A` which produces a new `Array` /// - `B @ A` which consumes `B`, updates it with the result, and returns it /// - `B @ &A` which consumes `B`, updates it with the result, and returns it /// - `C @= &A` which performs an arithmetic operation in place /// /// Note that the element type needs to implement the operator trait and the /// `Clone` trait. /// /// ``` /// use ndarray::{array, ArrayView1}; /// /// let owned1 = array![1, 2]; /// let owned2 = array![3, 4]; /// let view1 = ArrayView1::from(&[5, 6]); /// let view2 = ArrayView1::from(&[7, 8]); /// let mut mutable = array![9, 10]; /// /// let sum1 = &view1 + &view2; // Allocates a new array. Note the explicit `&`. /// // let sum2 = view1 + &view2; // This doesn't work because `view1` is not an owned array. /// let sum3 = owned1 + view1; // Consumes `owned1`, updates it, and returns it. /// let sum4 = owned2 + &view2; // Consumes `owned2`, updates it, and returns it. /// mutable += &view2; // Updates `mutable` in-place. /// ``` /// /// ### Binary Operators with Array and Scalar /// /// The trait [`ScalarOperand`](trait.ScalarOperand.html) marks types that can be used in arithmetic /// with arrays directly. For a scalar `K` the following combinations of operands /// are supported (scalar can be on either the left or right side, but /// `ScalarOperand` docs has the detailed condtions). /// /// - `&A @ K` or `K @ &A` which produces a new `Array` /// - `B @ K` or `K @ B` which consumes `B`, updates it with the result and returns it /// - `C @= K` which performs an arithmetic operation in place /// /// ### Unary Operators /// /// Let `A` be an array or view of any kind. Let `B` be an array with owned /// storage (either `Array` or `ArcArray`). The following operands are supported /// for an arbitrary unary operator denoted by `@` (it can be `-` or `!`). /// /// - `@&A` which produces a new `Array` /// - `@B` which consumes `B`, updates it with the result, and returns it /// /// ## Broadcasting /// /// Arrays support limited *broadcasting*, where arithmetic operations with /// array operands of different sizes can be carried out by repeating the /// elements of the smaller dimension array. See /// [`.broadcast()`](#method.broadcast) for a more detailed /// description. /// /// ``` /// use ndarray::arr2; /// /// let a = arr2(&[[1., 1.], /// [1., 2.], /// [0., 3.], /// [0., 4.]]); /// /// let b = arr2(&[[0., 1.]]); /// /// let c = arr2(&[[1., 2.], /// [1., 3.], /// [0., 4.], /// [0., 5.]]); /// // We can add because the shapes are compatible even if not equal. /// // The `b` array is shape 1 × 2 but acts like a 4 × 2 array. /// assert!( /// c == a + b /// ); /// ``` /// /// ## Conversions /// /// ### Conversions Between Array Types /// /// This table is a summary of the conversions between arrays of different /// ownership, dimensionality, and element type. All of the conversions in this /// table preserve the shape of the array. /// /// <table> /// <tr> /// <th rowspan="2">Output</th> /// <th colspan="5">Input</th> /// </tr> /// /// <tr> /// <td> /// /// `Array<A, D>` /// /// </td> /// <td> /// /// `ArcArray<A, D>` /// /// </td> /// <td> /// /// `CowArray<'a, A, D>` /// /// </td> /// <td> /// /// `ArrayView<'a, A, D>` /// /// </td> /// <td> /// /// `ArrayViewMut<'a, A, D>` /// /// </td> /// </tr> /// /// <!--Conversions to `Array<A, D>`--> /// /// <tr> /// <td> /// /// `Array<A, D>` /// /// </td> /// <td> /// /// no-op /// /// </td> /// <td> /// /// [`a.into_owned()`][.into_owned()] /// /// </td> /// <td> /// /// [`a.into_owned()`][.into_owned()] /// /// </td> /// <td> /// /// [`a.to_owned()`][.to_owned()] /// /// </td> /// <td> /// /// [`a.to_owned()`][.to_owned()] /// /// </td> /// </tr> /// /// <!--Conversions to `ArcArray<A, D>`--> /// /// <tr> /// <td> /// /// `ArcArray<A, D>` /// /// </td> /// <td> /// /// [`a.into_shared()`][.into_shared()] /// /// </td> /// <td> /// /// no-op /// /// </td> /// <td> /// /// [`a.into_owned().into_shared()`][.into_shared()] /// /// </td> /// <td> /// /// [`a.to_owned().into_shared()`][.into_shared()] /// /// </td> /// <td> /// /// [`a.to_owned().into_shared()`][.into_shared()] /// /// </td> /// </tr> /// /// <!--Conversions to `CowArray<'a, A, D>`--> /// /// <tr> /// <td> /// /// `CowArray<'a, A, D>` /// /// </td> /// <td> /// /// [`CowArray::from(a)`](type.CowArray.html#impl-From<ArrayBase<OwnedRepr<A>%2C%20D>>) /// /// </td> /// <td> /// /// [`CowArray::from(a.into_owned())`](type.CowArray.html#impl-From<ArrayBase<OwnedRepr<A>%2C%20D>>) /// /// </td> /// <td> /// /// no-op /// /// </td> /// <td> /// /// [`CowArray::from(a)`](type.CowArray.html#impl-From<ArrayBase<ViewRepr<%26%27a%20A>%2C%20D>>) /// /// </td> /// <td> /// /// [`CowArray::from(a.view())`](type.CowArray.html#impl-From<ArrayBase<ViewRepr<%26%27a%20A>%2C%20D>>) /// /// </td> /// </tr> /// /// <!--Conversions to `ArrayView<'b, A, D>`--> /// /// <tr> /// <td> /// /// `ArrayView<'b, A, D>` /// /// </td> /// <td> /// /// [`a.view()`][.view()] /// /// </td> /// <td> /// /// [`a.view()`][.view()] /// /// </td> /// <td> /// /// [`a.view()`][.view()] /// /// </td> /// <td> /// /// [`a.view()`][.view()] or [`a.reborrow()`][ArrayView::reborrow()] /// /// </td> /// <td> /// /// [`a.view()`][.view()] /// /// </td> /// </tr> /// /// <!--Conversions to `ArrayViewMut<'b, A, D>`--> /// /// <tr> /// <td> /// /// `ArrayViewMut<'b, A, D>` /// /// </td> /// <td> /// /// [`a.view_mut()`][.view_mut()] /// /// </td> /// <td> /// /// [`a.view_mut()`][.view_mut()] /// /// </td> /// <td> /// /// [`a.view_mut()`][.view_mut()] /// /// </td> /// <td> /// /// illegal /// /// </td> /// <td> /// /// [`a.view_mut()`][.view_mut()] or [`a.reborrow()`][ArrayViewMut::reborrow()] /// /// </td> /// </tr> /// /// <!--Conversions to equivalent with dim `D2`--> /// /// <tr> /// <td> /// /// equivalent with dim `D2` (e.g. converting from dynamic dim to const dim) /// /// </td> /// <td colspan="5"> /// /// [`a.into_dimensionality::<D2>()`][.into_dimensionality()] /// /// </td> /// </tr> /// /// <!--Conversions to equivalent with dim `IxDyn`--> /// /// <tr> /// <td> /// /// equivalent with dim `IxDyn` /// /// </td> /// <td colspan="5"> /// /// [`a.into_dyn()`][.into_dyn()] /// /// </td> /// </tr> /// /// <!--Conversions to `Array<B, D>`--> /// /// <tr> /// <td> /// /// `Array<B, D>` (new element type) /// /// </td> /// <td colspan="5"> /// /// [`a.map(|x| x.do_your_conversion())`][.map()] /// /// </td> /// </tr> /// </table> /// /// ### Conversions Between Arrays and `Vec`s/Slices/Scalars /// /// This is a table of the safe conversions between arrays and /// `Vec`s/slices/scalars. Note that some of the return values are actually /// `Result`/`Option` wrappers around the indicated output types. /// /// Input | Output | Methods /// ------|--------|-------- /// `Vec<A>` | `ArrayBase<S: DataOwned, Ix1>` | [`::from_vec()`](#method.from_vec) /// `Vec<A>` | `ArrayBase<S: DataOwned, D>` | [`::from_shape_vec()`](#method.from_shape_vec) /// `&[A]` | `ArrayView1<A>` | [`::from()`](type.ArrayView.html#method.from) /// `&[A]` | `ArrayView<A, D>` | [`::from_shape()`](type.ArrayView.html#method.from_shape) /// `&mut [A]` | `ArrayViewMut1<A>` | [`::from()`](type.ArrayViewMut.html#method.from) /// `&mut [A]` | `ArrayViewMut<A, D>` | [`::from_shape()`](type.ArrayViewMut.html#method.from_shape) /// `&ArrayBase<S, Ix1>` | `Vec<A>` | [`.to_vec()`](#method.to_vec) /// `Array<A, D>` | `Vec<A>` | [`.into_raw_vec()`](type.Array.html#method.into_raw_vec)<sup>[1](#into_raw_vec)</sup> /// `&ArrayBase<S, D>` | `&[A]` | [`.as_slice()`](#method.as_slice)<sup>[2](#req_contig_std)</sup>, [`.as_slice_memory_order()`](#method.as_slice_memory_order)<sup>[3](#req_contig)</sup> /// `&mut ArrayBase<S: DataMut, D>` | `&mut [A]` | [`.as_slice_mut()`](#method.as_slice_mut)<sup>[2](#req_contig_std)</sup>, [`.as_slice_memory_order_mut()`](#method.as_slice_memory_order_mut)<sup>[3](#req_contig)</sup> /// `ArrayView<A, D>` | `&[A]` | [`.to_slice()`](type.ArrayView.html#method.to_slice)<sup>[2](#req_contig_std)</sup> /// `ArrayViewMut<A, D>` | `&mut [A]` | [`.into_slice()`](type.ArrayViewMut.html#method.into_slice)<sup>[2](#req_contig_std)</sup> /// `Array0<A>` | `A` | [`.into_scalar()`](type.Array.html#method.into_scalar) /// /// <sup><a name="into_raw_vec">1</a></sup>Returns the data in memory order. /// /// <sup><a name="req_contig_std">2</a></sup>Works only if the array is /// contiguous and in standard order. /// /// <sup><a name="req_contig">3</a></sup>Works only if the array is contiguous. /// /// The table above does not include all the constructors; it only shows /// conversions to/from `Vec`s/slices. See /// [below](#constructor-methods-for-owned-arrays) for more constructors. /// /// [ArrayView::reborrow()]: type.ArrayView.html#method.reborrow /// [ArrayViewMut::reborrow()]: type.ArrayViewMut.html#method.reborrow /// [.into_dimensionality()]: #method.into_dimensionality /// [.into_dyn()]: #method.into_dyn /// [.into_owned()]: #method.into_owned /// [.into_shared()]: #method.into_shared /// [.to_owned()]: #method.to_owned /// [.map()]: #method.map /// [.view()]: #method.view /// [.view_mut()]: #method.view_mut /// /// ### Conversions from Nested `Vec`s/`Array`s /// /// It's generally a good idea to avoid nested `Vec`/`Array` types, such as /// `Vec<Vec<A>>` or `Vec<Array2<A>>` because: /// /// * they require extra heap allocations compared to a single `Array`, /// /// * they can scatter data all over memory (because of multiple allocations), /// /// * they cause unnecessary indirection (traversing multiple pointers to reach /// the data), /// /// * they don't enforce consistent shape within the nested /// `Vec`s/`ArrayBase`s, and /// /// * they are generally more difficult to work with. /// /// The most common case where users might consider using nested /// `Vec`s/`Array`s is when creating an array by appending rows/subviews in a /// loop, where the rows/subviews are computed within the loop. However, there /// are better ways than using nested `Vec`s/`Array`s. /// /// If you know ahead-of-time the shape of the final array, the cleanest /// solution is to allocate the final array before the loop, and then assign /// the data to it within the loop, like this: /// /// ```rust /// use ndarray::{array, Array2, Axis}; /// /// let mut arr = Array2::zeros((2, 3)); /// for (i, mut row) in arr.axis_iter_mut(Axis(0)).enumerate() { /// // Perform calculations and assign to `row`; this is a trivial example: /// row.fill(i); /// } /// assert_eq!(arr, array![[0, 0, 0], [1, 1, 1]]); /// ``` /// /// If you don't know ahead-of-time the shape of the final array, then the /// cleanest solution is generally to append the data to a flat `Vec`, and then /// convert it to an `Array` at the end with /// [`::from_shape_vec()`](#method.from_shape_vec). You just have to be careful /// that the layout of the data (the order of the elements in the flat `Vec`) /// is correct. /// /// ```rust /// use ndarray::{array, Array2}; /// /// let ncols = 3; /// let mut data = Vec::new(); /// let mut nrows = 0; /// for i in 0..2 { /// // Compute `row` and append it to `data`; this is a trivial example: /// let row = vec![i; ncols]; /// data.extend_from_slice(&row); /// nrows += 1; /// } /// let arr = Array2::from_shape_vec((nrows, ncols), data)?; /// assert_eq!(arr, array![[0, 0, 0], [1, 1, 1]]); /// # Ok::<(), ndarray::ShapeError>(()) /// ``` /// /// If neither of these options works for you, and you really need to convert /// nested `Vec`/`Array` instances to an `Array`, the cleanest solution is /// generally to use /// [`Iterator::flatten()`](https://doc.rust-lang.org/std/iter/trait.Iterator.html#method.flatten) /// to get a flat `Vec`, and then convert the `Vec` to an `Array` with /// [`::from_shape_vec()`](#method.from_shape_vec), like this: /// /// ```rust /// use ndarray::{array, Array2, Array3}; /// /// let nested: Vec<Array2<i32>> = vec![ /// array![[1, 2, 3], [4, 5, 6]], /// array![[7, 8, 9], [10, 11, 12]], /// ]; /// let inner_shape = nested[0].dim(); /// let shape = (nested.len(), inner_shape.0, inner_shape.1); /// let flat: Vec<i32> = nested.iter().flatten().cloned().collect(); /// let arr = Array3::from_shape_vec(shape, flat)?; /// assert_eq!(arr, array![ /// [[1, 2, 3], [4, 5, 6]], /// [[7, 8, 9], [10, 11, 12]], /// ]); /// # Ok::<(), ndarray::ShapeError>(()) /// ``` /// /// Note that this implementation assumes that the nested `Vec`s are all the /// same shape and that the `Vec` is non-empty. Depending on your application, /// it may be a good idea to add checks for these assumptions and possibly /// choose a different way to handle the empty case. /// // # For implementors // // All methods must uphold the following constraints: // // 1. `data` must correctly represent the data buffer / ownership information, // `ptr` must point into the data represented by `data`, and the `dim` and // `strides` must be consistent with `data`. For example, // // * If `data` is `OwnedRepr<A>`, all elements represented by `ptr`, `dim`, // and `strides` must be owned by the `Vec` and not aliased by multiple // indices. // // * If `data` is `ViewRepr<&'a mut A>`, all elements represented by `ptr`, // `dim`, and `strides` must be exclusively borrowed and not aliased by // multiple indices. // // 2. If the type of `data` implements `Data`, then `ptr` must be aligned. // // 3. `ptr` must be non-null, and it must be safe to [`.offset()`] `ptr` by // zero. // // 4. It must be safe to [`.offset()`] the pointer repeatedly along all axes // and calculate the `count`s for the `.offset()` calls without overflow, // even if the array is empty or the elements are zero-sized. // // More specifically, the set of all possible (signed) offset counts // relative to `ptr` can be determined by the following (the casts and // arithmetic must not overflow): // // ```rust // /// Returns all the possible offset `count`s relative to `ptr`. // fn all_offset_counts(shape: &[usize], strides: &[isize]) -> BTreeSet<isize> { // assert_eq!(shape.len(), strides.len()); // let mut all_offsets = BTreeSet::<isize>::new(); // all_offsets.insert(0); // for axis in 0..shape.len() { // let old_offsets = all_offsets.clone(); // for index in 0..shape[axis] { // assert!(index <= isize::MAX as usize); // let off = (index as isize).checked_mul(strides[axis]).unwrap(); // for &old_offset in &old_offsets { // all_offsets.insert(old_offset.checked_add(off).unwrap()); // } // } // } // all_offsets // } // ``` // // Note that it must be safe to offset the pointer *repeatedly* along all // axes, so in addition for it being safe to offset `ptr` by each of these // counts, the difference between the least and greatest address reachable // by these offsets in units of `A` and in units of bytes must not be // greater than `isize::MAX`. // // In other words, // // * All possible pointers generated by moving along all axes must be in // bounds or one byte past the end of a single allocation with element // type `A`. The only exceptions are if the array is empty or the element // type is zero-sized. In these cases, `ptr` may be dangling, but it must // still be safe to [`.offset()`] the pointer along the axes. // // * The offset in units of bytes between the least address and greatest // address by moving along all axes must not exceed `isize::MAX`. This // constraint prevents the computed offset, in bytes, from overflowing // `isize` regardless of the starting point due to past offsets. // // * The offset in units of `A` between the least address and greatest // address by moving along all axes must not exceed `isize::MAX`. This // constraint prevents overflow when calculating the `count` parameter to // [`.offset()`] regardless of the starting point due to past offsets. // // For example, if the shape is [2, 0, 3] and the strides are [3, 6, -1], // the offsets of interest relative to `ptr` are -2, -1, 0, 1, 2, 3. So, // `ptr.offset(-2)`, `ptr.offset(-1)`, …, `ptr.offset(3)` must be pointers // within a single allocation with element type `A`; `(3 - (-2)) * // size_of::<A>()` must not exceed `isize::MAX`, and `3 - (-2)` must not // exceed `isize::MAX`. Note that this is a requirement even though the // array is empty (axis 1 has length 0). // // A dangling pointer can be used when creating an empty array, but this // usually means all the strides have to be zero. A dangling pointer that // can safely be offset by zero bytes can be constructed with // `::std::ptr::NonNull::<A>::dangling().as_ptr()`. (It isn't entirely clear // from the documentation that a pointer created this way is safe to // `.offset()` at all, even by zero bytes, but the implementation of // `Vec<A>` does this, so we can too. See rust-lang/rust#54857 for details.) // // 5. The product of non-zero axis lengths must not exceed `isize::MAX`. (This // also implies that the length of any individual axis must not exceed // `isize::MAX`, and an array can contain at most `isize::MAX` elements.) // This constraint makes various calculations easier because they don't have // to worry about overflow and axis lengths can be freely cast to `isize`. // // Constraints 2–5 are carefully designed such that if they're upheld for the // array, they're also upheld for any subset of axes of the array as well as // slices/subviews/reshapes of the array. This is important for iterators that // produce subviews (and other similar cases) to be safe without extra (easy to // forget) checks for zero-length axes. Constraint 1 is similarly upheld for // any subset of axes and slices/subviews/reshapes, except when removing a // zero-length axis (since if the other axes are non-zero-length, that would // allow accessing elements that should not be possible to access). // // Method/function implementations can rely on these constraints being upheld. // The constraints can be temporarily violated within a method/function // implementation since `ArrayBase` doesn't implement `Drop` and `&mut // ArrayBase` is `!UnwindSafe`, but the implementation must not call // methods/functions on the array while it violates the constraints. // // Users of the `ndarray` crate cannot rely on these constraints because they // may change in the future. // // [`.offset()`]: https://doc.rust-lang.org/stable/std/primitive.pointer.html#method.offset-1 pub struct ArrayBase<S, D> where S: RawData, { /// Data buffer / ownership information. (If owned, contains the data /// buffer; if borrowed, contains the lifetime and mutability.) data: S, /// A non-null pointer into the buffer held by `data`; may point anywhere /// in its range. If `S: Data`, this pointer must be aligned. ptr: std::ptr::NonNull<S::Elem>, /// The lengths of the axes. dim: D, /// The element count stride per axis. To be parsed as `isize`. strides: D, } /// An array where the data has shared ownership and is copy on write. /// /// It can act as both an owner as the data as well as a shared reference (view like). /// /// **Note: this type alias is obsolete.** See the equivalent [`ArcArray`] instead. #[deprecated(note = "`RcArray` has been renamed to `ArcArray`")] pub type RcArray<A, D> = ArrayBase<OwnedRcRepr<A>, D>; /// An array where the data has shared ownership and is copy on write. /// /// The `ArcArray<A, D>` is parameterized by `A` for the element type and `D` for /// the dimensionality. /// /// It can act as both an owner as the data as well as a shared reference (view /// like). /// Calling a method for mutating elements on `ArcArray`, for example /// [`view_mut()`](struct.ArrayBase.html#method.view_mut) or /// [`get_mut()`](struct.ArrayBase.html#method.get_mut), will break sharing and /// require a clone of the data (if it is not uniquely held). /// /// `ArcArray` uses atomic reference counting like `Arc`, so it is `Send` and /// `Sync` (when allowed by the element type of the array too). /// /// [**`ArrayBase`**](struct.ArrayBase.html) is used to implement both the owned /// arrays and the views; see its docs for an overview of all array features. /// /// See also: /// /// + [Constructor Methods for Owned Arrays](struct.ArrayBase.html#constructor-methods-for-owned-arrays) /// + [Methods For All Array Types](struct.ArrayBase.html#methods-for-all-array-types) pub type ArcArray<A, D> = ArrayBase<OwnedArcRepr<A>, D>; /// An array that owns its data uniquely. /// /// `Array` is the main n-dimensional array type, and it owns all its array /// elements. /// /// The `Array<A, D>` is parameterized by `A` for the element type and `D` for /// the dimensionality. /// /// [**`ArrayBase`**](struct.ArrayBase.html) is used to implement both the owned /// arrays and the views; see its docs for an overview of all array features. /// /// See also: /// /// + [Constructor Methods for Owned Arrays](struct.ArrayBase.html#constructor-methods-for-owned-arrays) /// + [Methods For All Array Types](struct.ArrayBase.html#methods-for-all-array-types) /// + Dimensionality-specific type alises /// [`Array1`](type.Array1.html), /// [`Array2`](type.Array2.html), /// [`Array3`](type.Array3.html), ..., /// [`ArrayD`](type.ArrayD.html), /// and so on. pub type Array<A, D> = ArrayBase<OwnedRepr<A>, D>; /// An array with copy-on-write behavior. /// /// An `CowArray` represents either a uniquely owned array or a view of an /// array. The `'a` corresponds to the lifetime of the view variant. /// /// This type is analogous to /// [`std::borrow::Cow`](https://doc.rust-lang.org/std/borrow/enum.Cow.html). /// If a `CowArray` instance is the immutable view variant, then calling a /// method for mutating elements in the array will cause it to be converted /// into the owned variant (by cloning all the elements) before the /// modification is performed. /// /// Array views have all the methods of an array (see [`ArrayBase`][ab]). /// /// See also [`ArcArray`](type.ArcArray.html), which also provides /// copy-on-write behavior but has a reference-counted pointer to the data /// instead of either a view or a uniquely owned copy. /// /// [ab]: struct.ArrayBase.html pub type CowArray<'a, A, D> = ArrayBase<CowRepr<'a, A>, D>; /// A read-only array view. /// /// An array view represents an array or a part of it, created from /// an iterator, subview or slice of an array. /// /// The `ArrayView<'a, A, D>` is parameterized by `'a` for the scope of the /// borrow, `A` for the element type and `D` for the dimensionality. /// /// Array views have all the methods of an array (see [`ArrayBase`][ab]). /// /// See also [`ArrayViewMut`](type.ArrayViewMut.html). /// /// [ab]: struct.ArrayBase.html pub type ArrayView<'a, A, D> = ArrayBase<ViewRepr<&'a A>, D>; /// A read-write array view. /// /// An array view represents an array or a part of it, created from /// an iterator, subview or slice of an array. /// /// The `ArrayViewMut<'a, A, D>` is parameterized by `'a` for the scope of the /// borrow, `A` for the element type and `D` for the dimensionality. /// /// Array views have all the methods of an array (see [`ArrayBase`][ab]). /// /// See also [`ArrayView`](type.ArrayView.html). /// /// [ab]: struct.ArrayBase.html pub type ArrayViewMut<'a, A, D> = ArrayBase<ViewRepr<&'a mut A>, D>; /// A read-only array view without a lifetime. /// /// This is similar to [`ArrayView`] but does not carry any lifetime or /// ownership information, and its data cannot be read without an unsafe /// conversion into an [`ArrayView`]. The relationship between `RawArrayView` /// and [`ArrayView`] is somewhat analogous to the relationship between `*const /// T` and `&T`, but `RawArrayView` has additional requirements that `*const T` /// does not, such as non-nullness. /// /// [`ArrayView`]: type.ArrayView.html /// /// The `RawArrayView<A, D>` is parameterized by `A` for the element type and /// `D` for the dimensionality. /// /// Raw array views have all the methods of an array (see /// [`ArrayBase`](struct.ArrayBase.html)). /// /// See also [`RawArrayViewMut`](type.RawArrayViewMut.html). /// /// # Warning /// /// You can't use this type wih an arbitrary raw pointer; see /// [`from_shape_ptr`](#method.from_shape_ptr) for details. pub type RawArrayView<A, D> = ArrayBase<RawViewRepr<*const A>, D>; /// A mutable array view without a lifetime. /// /// This is similar to [`ArrayViewMut`] but does not carry any lifetime or /// ownership information, and its data cannot be read/written without an /// unsafe conversion into an [`ArrayViewMut`]. The relationship between /// `RawArrayViewMut` and [`ArrayViewMut`] is somewhat analogous to the /// relationship between `*mut T` and `&mut T`, but `RawArrayViewMut` has /// additional requirements that `*mut T` does not, such as non-nullness. /// /// [`ArrayViewMut`]: type.ArrayViewMut.html /// /// The `RawArrayViewMut<A, D>` is parameterized by `A` for the element type /// and `D` for the dimensionality. /// /// Raw array views have all the methods of an array (see /// [`ArrayBase`](struct.ArrayBase.html)). /// /// See also [`RawArrayView`](type.RawArrayView.html). /// /// # Warning /// /// You can't use this type wih an arbitrary raw pointer; see /// [`from_shape_ptr`](#method.from_shape_ptr) for details. pub type RawArrayViewMut<A, D> = ArrayBase<RawViewRepr<*mut A>, D>; pub use data_repr::OwnedRepr; /// RcArray's representation. /// /// *Don’t use this type directly—use the type alias /// [`RcArray`](type.RcArray.html) for the array type!* #[deprecated(note = "RcArray is replaced by ArcArray")] pub use self::OwnedArcRepr as OwnedRcRepr; /// ArcArray's representation. /// /// *Don’t use this type directly—use the type alias /// [`ArcArray`](type.ArcArray.html) for the array type!* #[derive(Debug)] pub struct OwnedArcRepr<A>(Arc<OwnedRepr<A>>); impl<A> Clone for OwnedArcRepr<A> { fn clone(&self) -> Self { OwnedArcRepr(self.0.clone()) } } /// Array pointer’s representation. /// /// *Don’t use this type directly—use the type aliases /// [`RawArrayView`](type.RawArrayView.html) / /// [`RawArrayViewMut`](type.RawArrayViewMut.html) for the array type!* #[derive(Copy, Clone)] // This is just a marker type, to carry the mutability and element type. pub struct RawViewRepr<A> { ptr: PhantomData<A>, } impl<A> RawViewRepr<A> { #[inline(always)] fn new() -> Self { RawViewRepr { ptr: PhantomData } } } /// Array view’s representation. /// /// *Don’t use this type directly—use the type aliases /// [`ArrayView`](type.ArrayView.html) /// / [`ArrayViewMut`](type.ArrayViewMut.html) for the array type!* #[derive(Copy, Clone)] // This is just a marker type, to carry the lifetime parameter. pub struct ViewRepr<A> { life: PhantomData<A>, } impl<A> ViewRepr<A> { #[inline(always)] fn new() -> Self { ViewRepr { life: PhantomData } } } /// CowArray's representation. /// /// *Don't use this type directly—use the type alias /// [`CowArray`](type.CowArray.html) for the array type!* pub enum CowRepr<'a, A> { /// Borrowed data. View(ViewRepr<&'a A>), /// Owned data. Owned(OwnedRepr<A>), } impl<'a, A> CowRepr<'a, A> { /// Returns `true` iff the data is the `View` variant. pub fn is_view(&self) -> bool { match self { CowRepr::View(_) => true, CowRepr::Owned(_) => false, } } /// Returns `true` iff the data is the `Owned` variant. pub fn is_owned(&self) -> bool { match self { CowRepr::View(_) => false, CowRepr::Owned(_) => true, } } } mod impl_clone; mod impl_constructors; mod impl_methods; mod impl_owned_array; mod impl_special_element_types; /// Private Methods impl<A, S, D> ArrayBase<S, D> where S: Data<Elem = A>, D: Dimension, { #[inline] fn broadcast_unwrap<E>(&self, dim: E) -> ArrayView<'_, A, E> where E: Dimension, { #[cold] #[inline(never)] fn broadcast_panic<D, E>(from: &D, to: &E) -> ! where D: Dimension, E: Dimension, { panic!( "ndarray: could not broadcast array from shape: {:?} to: {:?}", from.slice(), to.slice() ) } match self.broadcast(dim.clone()) { Some(it) => it, None => broadcast_panic(&self.dim, &dim), } } // Broadcast to dimension `E`, without checking that the dimensions match // (Checked in debug assertions). #[inline] fn broadcast_assume<E>(&self, dim: E) -> ArrayView<'_, A, E> where E: Dimension, { let dim = dim.into_dimension(); debug_assert_eq!(self.shape(), dim.slice()); let ptr = self.ptr; let mut strides = dim.clone(); strides.slice_mut().copy_from_slice(self.strides.slice()); unsafe { ArrayView::new(ptr, dim, strides) } } fn raw_strides(&self) -> D { self.strides.clone() } /// Apply closure `f` to each element in the array, in whatever /// order is the fastest to visit. fn unordered_foreach_mut<F>(&mut self, mut f: F) where S: DataMut, F: FnMut(&mut A), { if let Some(slc) = self.as_slice_memory_order_mut() { slc.iter_mut().for_each(f); } else { for row in self.inner_rows_mut() { row.into_iter_().fold((), |(), elt| f(elt)); } } } /// Remove array axis `axis` and return the result. fn try_remove_axis(self, axis: Axis) -> ArrayBase<S, D::Smaller> { let d = self.dim.try_remove_axis(axis); let s = self.strides.try_remove_axis(axis); ArrayBase { ptr: self.ptr, data: self.data, dim: d, strides: s, } } /// n-d generalization of rows, just like inner iter fn inner_rows(&self) -> iterators::Lanes<'_, A, D::Smaller> { let n = self.ndim(); Lanes::new(self.view(), Axis(n.saturating_sub(1))) } /// n-d generalization of rows, just like inner iter fn inner_rows_mut(&mut self) -> iterators::LanesMut<'_, A, D::Smaller> where S: DataMut, { let n = self.ndim(); LanesMut::new(self.view_mut(), Axis(n.saturating_sub(1))) } } // parallel methods #[cfg(feature = "rayon")] pub mod parallel; mod impl_1d; mod impl_2d; mod impl_dyn; mod numeric; pub mod linalg; mod impl_ops; pub use crate::impl_ops::ScalarOperand; // Array view methods mod impl_views; // Array raw view methods mod impl_raw_views; // Copy-on-write array methods mod impl_cow; /// A contiguous array shape of n dimensions. /// /// Either c- or f- memory ordered (*c* a.k.a *row major* is the default). #[derive(Copy, Clone, Debug)] pub struct Shape<D> { dim: D, is_c: bool, } /// An array shape of n dimensions in c-order, f-order or custom strides. #[derive(Copy, Clone, Debug)] pub struct StrideShape<D> { dim: D, strides: D, custom: bool, } /// Returns `true` if the pointer is aligned. pub(crate) fn is_aligned<T>(ptr: *const T) -> bool { (ptr as usize) % ::std::mem::align_of::<T>() == 0 }